local localView = UIManager.View()

function localView:LoadView()
    self.UI, self.RESOURCE = UIManager.createView("Prefab/UI/SecondPanel", "SecondPanel", "secondPanel")

    self.BackButton = self.UI.transform:Find("BackButton"):GetComponent(typeof(CS.UnityEngine.UI.Button))
    self.PopupButton = self.UI.transform:Find("PopupButton"):GetComponent(typeof(CS.UnityEngine.UI.Button))
    self.LoadSceneButton = self.UI.transform:Find("LoadEmptySceneButton"):GetComponent(typeof(CS.UnityEngine.UI.Button))
end

return localView